Research and create the concept, core mechanics and initial style for a game
Manage the Game Document Design (GDD) for the whole team
Defines the content for a game project
Work closely with artists, developers, and QA during the development
Monitor and analyze a game's day-to-day performance
Responsible for the balance on every in game aspects ( difficulty, economic, progression etc )
Advanced strategic thinking and communications skills, both verbal and written
Fair amount of knowledge & utilization of iOS & Android features, as well as 3rd party engines
Familiar with gameplay theories, mobile games and its industry in general
Have an idea of mobile ads ecosystem and able to process key metrics from performance analytics
Equipped with business development skills and the substance of product cycle
Acquainted with all processes involved in the production of a game
Have experience on designing mobile games
Capable of balancing complex game systems
Skilled at designing user interfaces and user flows
Skilled at using mathematical models and tools to analyze gameplay and user behavior
Understand the importance of well-documented designs and technical features
A growing competitor in the industry, delivering a large number of games each month
A friendly and supportive team & working environment
Working alongside industry professionals
Support from some of the biggest players in the industry, including Voodoo