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  3. Game Designer
  • Game Designer

    Responsibilities :

    Research and create the concept, core mechanics and initial style for a game

    Manage the Game Document Design (GDD) for the whole team

    Defines the content for a game project

    Work closely with artists, developers, and QA during the development

    Monitor and analyze a game's day-to-day performance

    Responsible for the balance on every in game aspects ( difficulty, economic, progression etc )

    Requirements :

    Advanced strategic thinking and communications skills, both verbal and written

    Fair amount of knowledge & utilization of iOS & Android features, as well as 3rd party engines

    Familiar with gameplay theories, mobile games and its industry in general

    Have an idea of mobile ads ecosystem and able to process key metrics from performance analytics

    Equipped with business development skills and the substance of product cycle

    Acquainted with all processes involved in the production of a game

    Have experience on designing mobile games

    Capable of balancing complex game systems

    Skilled at designing user interfaces and user flows

    Skilled at using mathematical models and tools to analyze gameplay and user behavior

    Understand the importance of well-documented designs and technical features


    To apply for this job, please send your CV & portfolio to kobgamesstudio@gmail.com

  • Why Work At KobGames?

    A growing competitor in the industry, delivering a large number of games each month

    A friendly and supportive team & working environment

    Working alongside industry professionals

    Support from some of the biggest players in the industry, including Voodoo

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